Python for kids : a playful introduction to programming /

Introduces the basics of the Python programming language, covering how to use data structures, organize and reuse code, draw shapes and patterns with turtle, and create games and animations with tkinter.

Bibliographic Details
Main Author: Briggs, Jason R.
Format: Book
Language:English
Published: San Francisco : No Starch Press, [2013]
Subjects:
Online Access:Table of contents
Contributor biographical information
Publisher description

MARC

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100 1 |a Briggs, Jason R. 
245 1 0 |a Python for kids :  |b a playful introduction to programming /  |c by Jason R. Briggs. 
264 1 |a San Francisco :  |b No Starch Press,  |c [2013] 
264 4 |c ©2013 
300 |a xxiii, 318 pages :  |b color illustrations ;  |c 24 cm 
336 |a text  |b txt  |2 rdacontent 
337 |a unmediated  |b n  |2 rdamedia 
338 |a volume  |b nc  |2 rdacarrier 
521 1 |a 10+ 
500 |a Includes index. 
520 |a Introduces the basics of the Python programming language, covering how to use data structures, organize and reuse code, draw shapes and patterns with turtle, and create games and animations with tkinter. 
505 0 |a Introduction -- Part I : Learning to program -- Not all snakes slither -- Calculations and variables -- Strings, lists, tuples and maps -- Drawing with turtles -- Asking questions with if and else -- Going Loopy -- Recycling your code with functions and modules -- How to use classes and objects -- Python's built in functions -- Useful python modules -- More turtle graphics -- Using tkinter for better graphics -- Part II : Bounce! -- Beginning your first game : bounce! -- Finishing your first game : bounce! -- Part III : Mr. Stick man races for the exit -- Creating graphics for the Mr. Stick game -- Developing the Mr. Stick man game -- Creating Mr. Stick man -- Completing the Mr. Stick man game -- Afterword : Where to go from here. 
650 0 |a Computer software  |v Juvenile literature. 
650 0 |a Computer programming  |v Juvenile literature. 
650 0 |a Python (Computer program language)  |v Juvenile literature. 
650 1 |a Python (Computer program language) 
650 7 |a Computer programming.  |2 fast  |0 (OCoLC)fst00872390 
650 7 |a Computer software.  |2 fast  |0 (OCoLC)fst00872527 
650 7 |a Python (Computer program language)  |2 fast  |0 (OCoLC)fst01084736 
650 7 |a Python (langage de programmation)  |2 ram 
655 4 |a Children's nonfiction.  |5 NZ-WeK 
655 7 |a Juvenile works.  |2 fast  |0 (OCoLC)fst01411637 
856 4 1 |3 Table of contents  |u http://catdir.loc.gov/catdir/enhancements/fy1306/2012044047-t.html  |t 0 
856 4 2 |3 Contributor biographical information  |u http://catdir.loc.gov/catdir/enhancements/fy1306/2012044047-b.html 
856 4 2 |3 Publisher description  |u http://catdir.loc.gov/catdir/enhancements/fy1306/2012044047-d.html 
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952 f f |p normal  |a Texas A&M University  |b Qatar Campus  |c Texas A&M University Qatar Library  |d Qatar Library  |t 0  |e QA76.52 .B75 2013  |h Library of Congress classification  |i unmediated -- volume  |m Q14800381584 
998 f f |a QA76.52 .B75 2013  |t 0  |l Qatar Library