Literary gaming /

This book examines literary videogames, hybrid digital artifacts that have elements of both games and literature, combining the ludic and the literary. These works can be considered verbal art in the broadest sense (in that language plays a significant part in their aesthetic appeal); they draw on g...

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Bibliographic Details
Main Author: Ensslin, Astrid (Author)
Format: Book
Language:English
Published: Cambridge, Massachusetts ; London, England : The MIT Press, [2014]
Subjects:

Evans: Library Stacks

Holdings details from Evans: Library Stacks
Call Number: GV1469.17.S63 E57 2014
 
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GV1469.17.S63 E57 2014 Available