Unreal Engine 4.X By Example /

An example-based practical guide to get you up and running with Unreal Engine 4.X About This Book A unique resource on Unreal with an interactive example based approach that is sure to get you up and running immediately Will feature four unique game projects that increase in complexity which will en...

Full description

Bibliographic Details
Main Author: Carnall, Benjamin (Author)
Corporate Author: Safari, an O'Reilly Media Company
Format: eBook
Language:English
Published: Packt Publishing, 2016.
Edition:1st edition.
Subjects:
Online Access:Connect to this electronic resource

MARC

LEADER 00000uam a2200000 a 4500
001 in00004235341
005 20201021103953.0
006 m o d
007 cr cn
008 020816s2016 xx o eng
020 |z 9781785885532 
020 |z 9781785889240 
035 |a (CaSebORM)9781785885532 
040 |d UtOrBLW 
041 0 |a eng 
100 1 |a Carnall, Benjamin,  |e author. 
245 1 0 |a Unreal Engine 4.X By Example /  |c Carnall, Benjamin. 
250 |a 1st edition. 
264 1 |b Packt Publishing,  |c 2016. 
300 |a 1 online resource (506 pages) 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file 
520 |a An example-based practical guide to get you up and running with Unreal Engine 4.X About This Book A unique resource on Unreal with an interactive example based approach that is sure to get you up and running immediately Will feature four unique game projects that increase in complexity which will enable readers to build their game development skills using Unreal Engine 4 and the C++ programming language Will be the most up to date book in the market on Unreal with full coverage of the new features of UE4 Who This Book Is For Unreal Engine 4.X by Example was written for keen developers who wish to learn how to fully utilise Unreal Engine 4 to make awesome and engrossing game titles. Whether you are brand new to game development or a seasoned expert, you will be able to make use of the engine with C++. Experience with both C++ and other game engines is preferred before embarking on the Unreal by Example journey, but with a little external research into the basics of C++ programming, this book can take a complete game development novice to an Unreal Engine Developer! What You Will Learn Use C++ with Unreal Engine to boost the development potential of any Unreal Engine project Vastly improve workflow and content creation with the visual scripting system blueprint Design, test, and implement interesting game worlds using Unreal Engines built-in editor Build a networked, feature-rich first person shooter that you can play with others over LAN Build design-centric game worlds that play to needs of your game ideas Paint your game worlds via the creation and modification of visual shaders called materials Gain knowledge of other game development disciplines through the use of the Animation and Material tool sets Create feature-rich game projects with a sophisticated visual quality and feature set In Detail With Unreal Engine 4 being made free to use, for any keen game developer it is quickly becoming the most popular game engine in today's development industry. The engine offers a rich feature set that can be customized and built upon through the use of C++. This book will cover how to work with Unreal Engine's tool set all the way from the basics of the editor and the visual scripting system blueprint to the in-depth low-level creation of content using C++. This book will provide you with the skills you need to create feature-rich, captivating, and refined game titles with Unreal Engine 4. This book will take you through the creation of four unique ga... 
533 |a Electronic reproduction.  |b Boston, MA :  |c Safari,  |n Available via World Wide Web. 
538 |a Mode of access: World Wide Web. 
542 |f Copyright © Packt Publishing 
588 |a Online resource; Title from title page (viewed July 29, 2016) 
500 |a Electronic resource. 
655 7 |a Electronic books.  |2 local 
710 2 |a Safari, an O'Reilly Media Company. 
856 4 0 |u https://go.oreilly.com/TAMU/library/view/-/9781785885532/?ar  |z Connect to this electronic resource  |t 0 
999 f f |s d3cde240-0c52-37df-b2b5-8d85f1514b8f  |i 79df637c-cb7d-3956-a8f0-f7928d541331  |t 0 
952 f f |a Texas A&M University  |b College Station  |c Electronic Resources  |d Available Online  |t 0  |h No information provided 
998 f f |t 0  |l Available Online