Procedural Content Generation for Unity Game Development /

Harness the power of procedural content generation to design unique games with Unity About This Book Learn the basics of PCG development Develop a 2D game from start to finish Explore all the different ways PCG can be applied in games Who This Book Is For This book is for Unity game developers, espe...

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Bibliographic Details
Main Author: Watkins, Ryan (Author)
Corporate Author: Safari, an O'Reilly Media Company
Format: eBook
Language:English
Published: Packt Publishing, 2016.
Edition:1st edition.
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