The elusive shift : how role-playing games forged their identity /

"When Dungeon & Dragons made its debut in the mid-1970s, followed shortly thereafter by other, similar tabletop games, it sparked a renaissance in game design and critical thinking about games. D&D is now popularly considered to be the first role-playing game. But in the original rules,...

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Bibliographic Details
Main Author: Peterson, Jon (Author)
Format: Book
Language:English
Published: Cambridge, Massachusets : The MIT Press, 2022.
Edition:First MIT Press paperback edition.
Series:Game histories.
Subjects:
Description
Summary:"When Dungeon & Dragons made its debut in the mid-1970s, followed shortly thereafter by other, similar tabletop games, it sparked a renaissance in game design and critical thinking about games. D&D is now popularly considered to be the first role-playing game. But in the original rules, the term "role-playing" is nowhere to be found; D&D was marketed as a war game. In The Elusive Shift, Jon Peterson describes how players and scholars in the D&D community began to apply the term to D&D and similar games--and by doing so, established a new genre of games."--Amazon.com.
Physical Description:xix, 310 pages : illustrations ; 23 cm
Bibliography:Includes bibliographical references and index.
ISBN:0262544903
9780262544900
9780262044646
0262044641