The Pop Theology of Videogames : Producing and Playing with Religion /

Young people in the West are more likely to encounter religion in videogames than in places of worship like churches, mosques or temples. Lars de Wildt interviews developers and players of games such as Assassin's Creed to find out how and why the Pop Theology of Videogames is so appealing to m...

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Bibliographic Details
Main Author: de Wildt, Lars (Author)
Corporate Author: JSTOR (Organization)
Format: eBook
Language:English
Published: Amsterdam Amsterdam University Press
Series:Games and Play.
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Call Number: GV1469.34.R45
 
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