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1Published 1993Table of Contents: “...Contents: Advanced Techniques in Animation -- Visualization and Applications -- Human Modelling...”
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2Published 2022Table of Contents: “... -- RENDERING and ANIMATION -- Comparing Traditional Rendering Techniques to Deep Learning based Super...”
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3by Magnenat-Thalmann, NadiaTable of Contents: “...Computer Animation -- Image Synthesis -- Geometric Modeling and CAD -- Graphics Systems...”
Published 1988
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4Published 2019Table of Contents: “... Recognition -- Guitar Tablature Generation using Computer Vision -- A Parametric Perceptual Deficit Modeling...”
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5Published 2019Table of Contents: “... -- Reconstruction Error Aware Pruning for Accelerating Neural Networks -- Computer Graphics I -- Bioinspired...”
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6by Magnenat-Thalmann, NadiaTable of Contents: “... Synthesis and Control -- Rendering Techniques for Animation -- Author Index -- Keyword Index....”
Published 1991
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7by Terzopoulos, DemetriSubjects: “...Computer graphics....”
Published 1995
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8by Magnenat-Thalmann, NadiaSubjects: “...Computer graphics....”
Published 1990
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9by Magnenat-Thalmann, NadiaTable of Contents: “...User Interface and Virtual Reality -- Rendering Techniques -- Geometric Modelling -- Modelling...”
Published 1993
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10by Magnenat-Thalmann, NadiaTable of Contents: “... of Detail Design for Real-Time Virtual Human; Pro-actively Interactive Evolution for Computer Animation...”
Published 1999
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11by Magnenat-Thalmann, NadiaTable of Contents: “... and Simulation Techniques for VR-Training Systems in Endoscopic Surgery (Hüseyin K. Çakmak, Uwe Kühnapfel); Using...”
Published 2000
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12by Thalmann, DanielSubjects: “...Computer graphics....”
Published 1997
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13Table of Contents: “...Acknowledgments -- Preface -- Introduction -- Part I Fundamentals: Computer Graphics -- Computer...”
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14by Magnenat-Thalmann, NadiaSubjects: “...Computer graphics....”
Published 1987
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15by Magnenat-Thalmann, NadiaSubjects: “...Computer graphics....”
Published 2001
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16Published 1998Table of Contents: “... robust human-silhouette extraction technique for interactive virtual environments / J.W. Davis and A.F...”
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