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1
Game design theory : a new philosophy for understanding games /
by
Burgun, Keith
Published 2013
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2
Beep to boom : the development of advanced runtime sound systems for games and extended reality /
by
Goodwin, Simon N.
Published 2019
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The game audio strategy guide : a practical course /
by
Zdanowicz, Gina
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Bambrick, Spencer
Published 2020
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Independent videogames : cultures, networks, techniques and politics /
Published 2021
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5
Comics and videogames : from hybrid medialities to transmedia expansions /
Published 2021
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Unity game audio implementation : a practical guide for beginners /
by
Coggan, Andrew
Published 2021
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Race, gender, and deviance in Xbox Live : theoretical perspectives from the virtual margins /
by
Gray, Kishonna L.
Published 2015
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8
Game design theory : a new philosophy for understanding games /
by
Burgun, Keith
Published 2013
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9
Manifestations of queerness in video games /
by
Pelurson, Gaspard
Published 2023
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10
Dramatic storytelling & narrative design : a writer's guide to video games and transmedia /
by
Berger, Ross
Published 2020
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Comics and videogames : from hybrid medialities to transmedia expansions /
Published 2021
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12
Videogames and agency /
by
Bódi, Bettina
Published 2023
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Taylor & Francis
Burgun, Keith
2 results
2
Rauscher, Andreas, 1973-
2 results
2
Stein, Daniel, 1975-
2 results
2
Thon, Jan-Noël
2 results
2
Bambrick, Spencer
1 results
1
Berger, Ross
1 results
1
Bódi, Bettina
1 results
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Coggan, Andrew
1 results
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Goodwin, Simon N.
1 results
1
Gray, Kishonna L.
1 results
1
Pelurson, Gaspard
1 results
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Ruffino, Paolo
1 results
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Zdanowicz, Gina
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Language
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